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独孤城
领地
海芬加领
类型
城市
领主
金发艾利西弗
地点ID
SolitudeOrigin
其他用法,参见Solitude。
"This city has a long history of madness and murder. The Wolf Queen... Pelagius... The death of High King Torygg... And now, public executions. My books tell the stories. Have no doubt - as pretty as its streets are, as jovial as the bards may be... darkness is drawn to Solitude."
―Styrr[src]
独孤城 is the capital city of both 海芬加领,and all of 天际. Currently ruled by 领主 金发艾利西弗, widow of the late 至高王 Torygg, it is the headquarters of the 帝国军团 stationed in Skyrim. 图留斯将军 commands the Imperial army from the stone-walled 阴郁堡, while Solitude's Jarl, Elisif, resides in the 蓝宫. The 梭莫 have an 大使馆 hidden in the nearby mountains.
Part of the reason for this is the eminently defensible nature of Solitude itself. Set upon a great stone arch that towers above the mouth of the Karth River, the city is surrounded by the soaring peaks of the nearby mountains. Solitude is both a reinforced and breathtaking stronghold. It is also protected from attack from the west by the still-largely intact Fort Hraggstad overlooking the 鬼魂之海.
Solitude is also a major shipping port and important Imperial supply line. Solitude sits on a natural arch, giving its port much needed shelter from the strong winds of the 鬼魂之海. Most of the shipping in Solitude is run by the Imperial-financed 东帝国公司.[1]
目录
1 内战
2 Geography
3 Bards College
4 Points of interest
4.1 Inns
4.2 Shops
4.3 Houses
4.4 Jarl's residence
4.5 Other
5 Purchasable property
6 Characters
6.1 Blue Palace
6.2 Merchants
6.3 Followers
6.4 Castle Dour
6.5 Bards College
6.6 Priests
6.7 Others
7 Quests
7.1 Miscellaneous quests
8 Achievements
9 Gallery
10 Trivia
11 Bugs
12 Appearances
内战[]
During 第四纪元201年, as the 天际内战 rages on, Skyrim becomes a nation divided, with three of its nine holds, The Pale, Winterhold, and The Rift, allying with Ulfric Stormcloak, Jarl of Eastmarch Hold and Windhelm, and his Stormcloak rebels, and Solitude serves as the center of Imperial power in Skyrim.[2] Much of Solitude's coffers and supplies have been diminished and its security is becoming increasingly vulnerable with many of its Hold Guards conscripted to serve in the Legion's army. Jarl Elisif considers these sacrifices necessary in order to quell the rebellion and defeat Ulfric and is resigned in her belief that General Tullius will do what is best since they are so dependent on him.[3]
Geography[]
File:Solitude Seal.png
Solitude is located on the eastern coast of a peninsula in Haafingar, in the far northwest of Skyrim. The city is built on a cape on the mouth of the Karth River and has a port on the river itself. A large percent of Haafingar's population lives within Solitude's walls. It is also one of the northernmost cities on the mainland of Tamriel, second only to Dawnstar.
Bards College[]
Founded during Skyrim's long Alessian flirtation, the Bards College continues to flaunt a heretical streak, and its students are famous carousers, fittingly enough given their chosen trade. Students yearly invade the marketplace for a week of revelry, the climax of which is the famous burning of "King Olaf" in effigy, possibly a now-forgotten contender in the War of Succession. Graduates have no trouble finding employment in noble households across Tamriel, including the restored Imperial Court in Cyrodiil, but many still choose to follow in the wandering footsteps of illustrious alumni such as Callisos and Morachellis. Students may apply at any time, but should have a good knowledge of Speech.
Points of interest[]
File:TESV Banner Solitude.png The banner of Solitude.
Inns[]
The Winking Skeever
Shops[]
Radiant Raiment
Angeline's Aromatics
Bits and Pieces
Fletcher
Solitude Blacksmith
Houses[]
Addvar's House
Bryling's House
Erikur's House
Evette San's House
Jala's House
Proudspire Manor (for sale)
Vittoria Vici's House
Jarl's residence[]
Blue Palace
Other[]
Bards College
Castle Dour
East Empire Company Warehouse
Hall of the Dead
Katla's Farm
Solitude Sawmill
Solitude Stables
Temple of the Divines
Thalmor Headquarters
Purchasable property[]
File:Proudspire Manor.jpg Proudspire Manor.
Proudspire Manor, Solitude's only available home, costs 25,000 . The Dragonborn can buy it from Falk Firebeard after becoming a Thane of Haafingar. When the Dragonborn has purchased Proudspire Manor, Jordis the Sword-Maiden, the Dragonborn's personal housecarl, stays there.
Characters[]
Blue Palace[]
Elisif the Fair
Falk Firebeard
Sybille Stentor
Bolgeir Bearclaw
Bryling
Erikur
Erdi
Odar
Una
Merchants[]
Sayma
Beirand
Fihada
Endarie
Angeline Morrard
Corpulus Vinius
Sybille Stentor
Addvar
Jala
Evette San
Followers[]
Jordis the Sword-Maiden
Belrand
Ahtar
Castle Dour[]
General Tullius
Legate Rikke
Captain Aldis
Ahtar
Gianna
Legate Adventus Caesennius
Bards College[]
Aia Arria
Ataf
Bendt
Giraud Gemane
Illdi
Inge Six Fingers
Jorn
Pantea Ateia
Viarmo
Priests[]
Rorlund
Styrr
Silana Petreia
Freir
Others[]
Vittoria Vici
Aquillius Aeresius
Gisli
Greta
Gulum-Ei
Heimvar
Irnskar Ironhand
Jaree-Ra
Jawanan
Lodi
Kayd
Melaran
Minette Vinius
Noster Eagle-Eye
Octieve San
Roggvir
Svari
Sorex Vinius
Vivienne Onis
Dervenin
Varnius Junius
Quests[]
Battle for Solitude: The final quest in the Liberation of Skyrim quest line.
Lights Out!: Extinguish the light in the Solitude Lighthouse for Jaree-Ra.
The Jagged Crown: Retrieve the The Jagged Crown for the Empire or the Stormcloaks.
The Man Who Cried Wolf: Check Wolfskull Cave for Falk Firebeard.
The Mind of Madness: Enter the Pelagius Wing of the Blue Palace for Dervenin.
This quest does not count toward the miscellaneous quest assist the people of Haafingar.
The Wolf Queen Awakened: Kill Potema Septim. Given by Falk Firebeard via courier.
Fit for a Jarl: Model some clothes for the Jarl. Given by Taarie by speaking to her.
Miscellaneous quests[]
Ask Captain Aldis for information about Angeline's daughter. Given by Angeline Morrard in Angeline's Aromatics.
Deliver the Stros M'Kai Rum to Falk Firebeard: deliver rum to Falk Firebeard from Sorex Vinius, who can either be found in The Winking Skeever or walking around town.
Find Noster's Helmet in a radiant location: given by Noster Eagle-Eye, who can be found outside Radiant Raiment.
Kill the leader of Broken Oar Grotto: given by Ahtar, who can be found in Jala's house at night.
This quest does not count toward the miscellaneous quest assist the people of Haafingar.
Kill the leader of Pinemoon Cave: given by Sybille Stentor in the Blue Palace.
Take Torygg's War Horn to the Shrine of Talos in the White River Valley: given by Jarl Elisif the Fair.
Talk to the innkeeper about letting Belrand off his debts.
Talk to Irnskar about Octieve's debts.
Template:Skyrim Map/North West
File:Solitude(Location).jpg
Achievements[]
Template:Infoboxreward
Gallery[]
Solitude Concept Arts.jpgConcept art.Solitude.jpgConcept art.Solitude Landscape.jpgConcept art.TESV Concept Solitude.jpgConcept art.Solitude.pngIsometric view.Solitude Birdsview Skyrim.jpgBird's-eye view.SolitudeWilderness.pngView from Hjaalmarch.Solitude Marsh.jpgView from Hjaalmarch.Solitude - Water Arch (Skyrim).pngSide view of the arch from the docks.Solitude 1.pngStables.Solitude SceneExecution.pngRoggvir's Execution.Solitude - Main Street (Skyrim).pngMain streets.TESV City Solitude Panorama.pngPanorama of the main street.Solitude - Blue Palace (Skyrim).pngThe Blue Palace.Solitude mdc02.jpgPath to the Blue Palace.
Trivia[]
Solitude was originally designed as the seat of the Imperials in the province of Skyrim. As a result, the architecture was created to reflect the Imperial style from past Elder Scrolls games. The idea of building it on a land bridge came in early on production and remained one of the most unique features of the city.
Solitude has been home to many notorious leaders, including the Wolf Queen and Pelagius the Mad.
According to The Wolf Queen, Book VIII, in 3E 127 there was a Mages Guild in Solitude.
According to The Wolf Queen, Book IV, in 3E 110 there was a tavern by the name of Moon and Nausea in Solitude.
Guards can go into the sewers through the manholes.
An unlimited number of steel arrows may be taken from the soldiers training by the Temple of the Divines (they shoot the targets repeatedly). Alternatively, the Dragonborn may pickpocket the guards when they are sleeping, take their steel arrows, and replace them with any kind of arrow of which duplicates are desired.
There are hawks circling the sky above Solitude which can be killed for their beaks and feathers, both of which are alchemical ingredients that can be used to brew potions.
With 黎明守卫 installed, a man named Jolf will appear at the end of the Solitude Docks and will take the Dragonborn in his boat to Castle Volkihar, Windhelm, or Dawnstar.
Getting arrested while in Haafingar and sent to Castle Dour Dungeon is an easy way to gain the achievement "Wanted" as there is an easy escape route; the wall at the back of the cell is crumbling. There is another hole in the wall slightly further along with access to the prisoner's belongings chest.
It is possible to access the Castle Dour Dungeon by slipping underneath Solitude.
Solitude has traditionally had strong ties to the Empire, and many of the city's Jarls were connected to the Septim bloodline.[4]
It takes around 33 days to travel from Anvil to Solitude by boat.[5]
Bugs[]
本章节包含与独孤城(天际)相关的错误。在本列表中添加错误之前,请三思:
请重新加载旧存档以确定此错误依然会发生。
如果错误依然会发生,请根据错误发生的平台,使用对应的系统模板 360 / XB1 、 PS3 / PS4 、 PC / MAC 、 NX 写下错误报告。
列出错误和修正时详细描述,但请避免在说明中进行对话和/或使用第一人称叙事:论坛板这样的讨论属于适当的。
Show: Bugs
PS3 Solitude may not appear. If Solitude fails to load, reinstall the game.
Solution: Delete the data and run the game again; everything should reinstall properly. This will not delete or ruin any saves.
The Thalmor Headquarters in the keep area does not contain any Thalmor, despite there clearly being intention for it to do so. This is likely related to the inability to perform the diplomatic solution for Missing in Action.
360 Many of the people do not appear when Solitude is first entered. Fixed by leaving and re-entering.
360 If the Dragonborn commits a crime and then drinks an invisibility potion, and then chooses the option to pay off their bounty, it is possible to end up glitched under the map.
PS3 Occasionally characters may be seen walking or standing on an invisible platform overhead in the air. Leaving and coming back later seems to fix this.
Guards in Solitude may not respawn unless killed, allowing for naked, unarmed guards roving about (if their items are taken via the Perfect Touch perk) every time Solitude is visited.
PS3 When fast traveling to Solitude, specifically to the Blue Palace, a dragon body may appear right near the door of the palace. This also can be seen when walking to Castle Dour and after exiting it.
After becoming a Thane of Haafingar, the option to use the rank to get the guards to get rid of a bounty may not appear (even though it is less than the limit).
After completing the Battle for Solitude, the icon representing Solitude on the map may disappear, making fast travel impossible. The Blue Palace still shows up, however.
PS3 After being imprisoned in Solitude, the Dragonborn may spawn underneath the ground. To fix this fast travel to somewhere else.
It is possible for a dragon to attack inside of Solitude, even during the Battle for Solitude.
360 A bit west of Proudspire Manor there is a pillar with a faulty mesh. Part of the pillar may be looked through to view beneath Solitude.
360 Dragon Skeletons have a hard time de-spawning in Solitude, so they may grow in number over long periods of time. This may be fixed by shooting the skeletons with a reanimation spell pushing them towards the main entrance or outside the map.
Appearances[]
上古卷轴:竞技场
上古卷轴V:天际
Template:Greymoor
Template:Refs
Skyrim Locations
Cities
Dawnstar • Falkreath • Markarth • Morthal • Riften • Solitude • Whiterun • Windhelm • Winterhold
Holds
Eastmarch • Template:Nowrap • Haafingar • Hjaalmarch • Template:NowrapTemplate:Nowrap • Template:Nowrap • Template:Nowrap • Template:Nowrap
↑ 载入界面(天际)
↑ Loading Screens (Skyrim)
↑ Elisif the Fair's dialogue
↑ Loading Screens (Skyrim)
↑ Daynas Valen's Journal